If I wanted anything for the land of the Fallen Fairies, I'd want to have a soundtrack, or at least an atmosphere like Monument Valley.
The differing layers of sounds and such a rich bass (lower notes IDK) with a light and memorable melody atop it... it's perfection.
https://open.spotify.com/album/0BRkQHI4BLdepnzr9QLRu1?si=VxVkgjQHT3O9QcB6QDF_5w
I highly recommend giving it a listen.
Also the game in general is absolutely wonderous.
When I was little, snuggled up beside my sibling and playing the first game until four in the morning, crying over a yellow worm guy drowning in the ocean and cheering when it returned in the side levels, wanting a story so bad, searching the next day for a story all over the internet and finding nothing...
It's the atmosphere. The safe little space full of puzzles, these empty words that don't feel lonely because of their emptiness, but richer for it.
It's probably the only game/story/medium I've seen where they take emptiness and give it this resounding voice. It's the night and illusions, gathered and bundled into geometry and simple shapes.
It's wonderous. I think I'll have achieved my greatest heights if I can create something that casts even a sliver of Monument Valley's atmosphere.
No one talks about this game as far as I've seen on the internet. It's a travesty. Although perhaps there's nothing really to talk about, it's a wordless sort of experience, and there's beauty in that.
That being said, it'd be nice to share this experience again. I'm not that good at puzzles, preffering instead to take information and weave them together along paths well traveled. This is more of my sibling's forte, hence why I watched them play it.
It still means the world to me, and I hope this message sent out into the void can convince - even though I'm only rambling - someone to play this game in the quiet hours of the midnight.





